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	<title>Comments on: Why isn&#8217;t there more great work in the interactive space?</title>
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	<link>http://bbh-labs.com/why-isnt-there-more-great-work-in-the-interactive-space</link>
	<description>Marketing Skunkworks - new models around technology, entertainment and brands</description>
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		<title>By: miss emoticon</title>
		<link>http://bbh-labs.com/why-isnt-there-more-great-work-in-the-interactive-space/comment-page-1#comment-8250</link>
		<dc:creator>miss emoticon</dc:creator>
		<pubDate>Thu, 19 May 2011 15:53:00 +0000</pubDate>
		<guid isPermaLink="false">http://bbh-labs.com/?p=1597#comment-8250</guid>
		<description>With havin so much written content do you ever run into any issues of plagorism or copyright violation? My website has a lot of exclusive content I&#039;ve either written myself or outsourced but it appears a lot of it is popping it up all over the web without my agreement. Do you know any methods to help prevent content from being ripped off? I&#039;d truly appreciate it.</description>
		<content:encoded><![CDATA[<p>With havin so much written content do you ever run into any issues of plagorism or copyright violation? My website has a lot of exclusive content I&#8217;ve either written myself or outsourced but it appears a lot of it is popping it up all over the web without my agreement. Do you know any methods to help prevent content from being ripped off? I&#8217;d truly appreciate it.</p>
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		<title>By: Calvin Murrill</title>
		<link>http://bbh-labs.com/why-isnt-there-more-great-work-in-the-interactive-space/comment-page-1#comment-8242</link>
		<dc:creator>Calvin Murrill</dc:creator>
		<pubDate>Thu, 19 May 2011 09:52:06 +0000</pubDate>
		<guid isPermaLink="false">http://bbh-labs.com/?p=1597#comment-8242</guid>
		<description>With havin so much content and articles do you ever run into any issues of plagorism or copyright violation? My website has a lot of unique content I&#039;ve either created myself or outsourced but it seems a lot of it is popping it up all over the web without my permission. Do you know any solutions to help prevent content from being ripped off? I&#039;d certainly appreciate it.</description>
		<content:encoded><![CDATA[<p>With havin so much content and articles do you ever run into any issues of plagorism or copyright violation? My website has a lot of unique content I&#8217;ve either created myself or outsourced but it seems a lot of it is popping it up all over the web without my permission. Do you know any solutions to help prevent content from being ripped off? I&#8217;d certainly appreciate it.</p>
]]></content:encoded>
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		<title>By: twelve. Interactive rising. &#171; ClikThru</title>
		<link>http://bbh-labs.com/why-isnt-there-more-great-work-in-the-interactive-space/comment-page-1#comment-4957</link>
		<dc:creator>twelve. Interactive rising. &#171; ClikThru</dc:creator>
		<pubDate>Mon, 01 Nov 2010 02:33:19 +0000</pubDate>
		<guid isPermaLink="false">http://bbh-labs.com/?p=1597#comment-4957</guid>
		<description>[...] my readings on interactive I stumbled upon the BBH Labs blog and a post titled &#8220;Why Isn&#8217;t There More Great Work in the Interactive [...]</description>
		<content:encoded><![CDATA[<p>[...] my readings on interactive I stumbled upon the BBH Labs blog and a post titled &#8220;Why Isn&#8217;t There More Great Work in the Interactive [...]</p>
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		<title>By: Tobie Schloss</title>
		<link>http://bbh-labs.com/why-isnt-there-more-great-work-in-the-interactive-space/comment-page-1#comment-4491</link>
		<dc:creator>Tobie Schloss</dc:creator>
		<pubDate>Thu, 23 Sep 2010 10:04:01 +0000</pubDate>
		<guid isPermaLink="false">http://bbh-labs.com/?p=1597#comment-4491</guid>
		<description>Hello adminstrator , i like with Your write. Do you have twitter or facebook so i can follow you ?</description>
		<content:encoded><![CDATA[<p>Hello adminstrator , i like with Your write. Do you have twitter or facebook so i can follow you ?</p>
]]></content:encoded>
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		<title>By: Reuben Mohn</title>
		<link>http://bbh-labs.com/why-isnt-there-more-great-work-in-the-interactive-space/comment-page-1#comment-4456</link>
		<dc:creator>Reuben Mohn</dc:creator>
		<pubDate>Mon, 20 Sep 2010 11:48:39 +0000</pubDate>
		<guid isPermaLink="false">http://bbh-labs.com/?p=1597#comment-4456</guid>
		<description>hey Admin , i like w/ ur article.</description>
		<content:encoded><![CDATA[<p>hey Admin , i like w/ ur article.</p>
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		<title>By: Pa Delasko</title>
		<link>http://bbh-labs.com/why-isnt-there-more-great-work-in-the-interactive-space/comment-page-1#comment-4330</link>
		<dc:creator>Pa Delasko</dc:creator>
		<pubDate>Thu, 09 Sep 2010 21:32:53 +0000</pubDate>
		<guid isPermaLink="false">http://bbh-labs.com/?p=1597#comment-4330</guid>
		<description>excellent luck as end users</description>
		<content:encoded><![CDATA[<p>excellent luck as end users</p>
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		<title>By: home and family</title>
		<link>http://bbh-labs.com/why-isnt-there-more-great-work-in-the-interactive-space/comment-page-1#comment-3664</link>
		<dc:creator>home and family</dc:creator>
		<pubDate>Sun, 11 Jul 2010 06:33:23 +0000</pubDate>
		<guid isPermaLink="false">http://bbh-labs.com/?p=1597#comment-3664</guid>
		<description>Hi bro Good Morning.I am agree with your blog article about that but i found something strange that i felt you did not know the main problem before you posting this so i want to ask :where do you know about this dude ? Best Regard admin of pastisold.com  bye</description>
		<content:encoded><![CDATA[<p>Hi bro Good Morning.I am agree with your blog article about that but i found something strange that i felt you did not know the main problem before you posting this so i want to ask :where do you know about this dude ? Best Regard admin of pastisold.com  bye</p>
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		<title>By: Ben Malbon</title>
		<link>http://bbh-labs.com/why-isnt-there-more-great-work-in-the-interactive-space/comment-page-1#comment-1956</link>
		<dc:creator>Ben Malbon</dc:creator>
		<pubDate>Wed, 06 Jan 2010 16:28:10 +0000</pubDate>
		<guid isPermaLink="false">http://bbh-labs.com/?p=1597#comment-1956</guid>
		<description>I get what you&#039;re saying. It could be partly true. 

But you&#039;re overlooking the extra dimension of interactive work around the ease with which you can &#039;replay&#039; something you like, or share something you like. This is where offline media suffers by comparison. So in theory &#039;great&#039; work in interactive (once discovered, admittedly) should be much more easily shared and exposed. No?

(By the way, the comments are good, have a read.)
B</description>
		<content:encoded><![CDATA[<p>I get what you&#8217;re saying. It could be partly true. </p>
<p>But you&#8217;re overlooking the extra dimension of interactive work around the ease with which you can &#8216;replay&#8217; something you like, or share something you like. This is where offline media suffers by comparison. So in theory &#8216;great&#8217; work in interactive (once discovered, admittedly) should be much more easily shared and exposed. No?</p>
<p>(By the way, the comments are good, have a read.)<br />
B</p>
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		<title>By: Noah Brier</title>
		<link>http://bbh-labs.com/why-isnt-there-more-great-work-in-the-interactive-space/comment-page-1#comment-1955</link>
		<dc:creator>Noah Brier</dc:creator>
		<pubDate>Wed, 06 Jan 2010 16:08:00 +0000</pubDate>
		<guid isPermaLink="false">http://bbh-labs.com/?p=1597#comment-1955</guid>
		<description>I admittedly didn&#039;t read through all the comments, so apologies if this has already been said, but isn&#039;t it possible there&#039;s just as much great interactive work and we just don&#039;t know about? The beauty of offline work is that the exposure that goes along with it is generally purchased, right? In the online world, for better or worse, work ends up judged not just on its pure creativity, but also on its success at attracting an audience. If no one ever sees something, we&#039;ll never know how creative it actually was.

I mean don&#039;t get me wrong, I think lots of the other factors you mention are at play as well, but I think the explanation may be much more simple.</description>
		<content:encoded><![CDATA[<p>I admittedly didn&#8217;t read through all the comments, so apologies if this has already been said, but isn&#8217;t it possible there&#8217;s just as much great interactive work and we just don&#8217;t know about? The beauty of offline work is that the exposure that goes along with it is generally purchased, right? In the online world, for better or worse, work ends up judged not just on its pure creativity, but also on its success at attracting an audience. If no one ever sees something, we&#8217;ll never know how creative it actually was.</p>
<p>I mean don&#8217;t get me wrong, I think lots of the other factors you mention are at play as well, but I think the explanation may be much more simple.</p>
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		<title>By: lwy na riwierze &#171; g.</title>
		<link>http://bbh-labs.com/why-isnt-there-more-great-work-in-the-interactive-space/comment-page-1#comment-670</link>
		<dc:creator>lwy na riwierze &#171; g.</dc:creator>
		<pubDate>Tue, 23 Jun 2009 18:02:18 +0000</pubDate>
		<guid isPermaLink="false">http://bbh-labs.com/?p=1597#comment-670</guid>
		<description>[...] na przyjazd tutaj. Kryzys nadal sieje popłoch w reklamie, a branża interaktywna zastanawia się czym tak naprawdę jest kreatywność w sieci i jaka jest (i czy w ogóle jest?) przyszłość cyfrowych agencji. Po dyskusjach na miejscu widać [...]</description>
		<content:encoded><![CDATA[<p>[...] na przyjazd tutaj. Kryzys nadal sieje popłoch w reklamie, a branża interaktywna zastanawia się czym tak naprawdę jest kreatywność w sieci i jaka jest (i czy w ogóle jest?) przyszłość cyfrowych agencji. Po dyskusjach na miejscu widać [...]</p>
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