Posts Tagged ‘Advertising’
29th May 13
I spent a wonderfully stimulating day at Kill Screen Magazine’s Two5Six conference recently – a chance to listen to some smart thinkers and practitioners from the independent games scene talk about their ideas, their projects and the wider gaming & cultural landscape.
Game folk and advertising folk have much in common; their powerful interest in user/consumer motivation; the importance of design as a tool of differentiation; a shared vocabulary around community management, UX and behavioural economics; a belief that ‘problem solving’ lies at the heart of what they do.
But an exchange at two5six did force me to consider whether there were also some fundamental differences between us – maybe even a wholly different world-view.
I was telling the game designer next to me about my son who, aged nine, spends quite a bit of time designing and playing games on his computer. While the Labs Dad in me is keen to nurture this, I did twitch when I saw this post on his tumblr.
Two minutes after describing this common modern family issue, I saw a twitter @ message.
This struck me as a wonderfully elegant solution to ‘a problem’, and a solution that is most unlikely to have come from an advertising mind. Our instinct is to accentuate the positive and sell the benefit. We’d have looked for an emotional product demonstration, the product being a beautiful spring day. We might have tried inventing a new game that could only be played outdoors. We might have partnered with an ice-cream firm to exchange cones for game cartridges. But creating ‘more fail’ when the sun shines brightly? An idea that could only come from the delightfully twisted mind of a game developer.
There’s lots to learn from gamer types. They know UX, they know behavioural economics, they know problem solving. But most of all they understand failure in all its glory. Its power to motivate and drive behaviour. Its ability to throw into relief even the smallest triumphs. That overcoming a thousand tiny failures sometimes beats a single big win. That perhaps fail alone can get a young gamer out of the living room on a sunny day.
7th December 12
This is the fourth and final post in a series based upon our submission to Wharton’s Advertising 2020 initiative. The structure we’re loosely following here: 8 years, 8 potential future opportunities, 8 things to do now.
#7 Big Data, Big Patterns
“No thought can perish” ~ Edgar Allan Poe
“There is no point in collecting and storing all this data if the algorithms are not able to find useful patterns and insights in the data,” says Mr. Kleinberg at Cornell. “But the software is scaling up to the task.” ~ New York Times, 09.09.12, ‘Tech’s new wave, driven by data’
According to Gartner earlier this year, the hype curve for Big Data reached ‘The Peak of Inflated Expectations’ (with an estimated 2-5 year gap before it reaches the ‘Plateau of Productivity’). The accuracy of that timeframe has been debated, perhaps fairly when we consider the exponential growth in speed and volume of data collection and analysis and the collapsing path to purchase that we’ve discussed already here.
In advertising, it seems only likely that algorithms will continue to do more of the commoditised, heavy lifting for brands and their users in terms of achieving reach, frequency and low level message optimisation. And, in monetisation terms, successful media owners will have recast themselves as data owners. To take just one example, The Weather Channel’s CEO, David Kenny, described to us how he sees the growing commercial role of data: Read full post
6th December 12
This is the third post in a series based upon our submission to Wharton’s Advertising 2020 initiative. The structure we’re loosely following here: 8 years, 8 potential future opportunities, 8 things to do now.
The final instalment will follow tomorrow.
#5 Content Marketing: brands as content owners & partners
By 2020, the difference in value between access to basic information (demands to be free) versus knowledge (“okay, that’s valuable, I may pay for it”) will have been worked through. Mainstream audiences won’t respect old media owner boundaries. A younger audience today already feel that way:
“It is not our fault that their business has ceased to make sense in its traditional form…”
“One more thing: we do not want to pay for our memories. The films that remind us of our childhood, the music that accompanied us ten years ago: in the external memory network these are simply memories. Remembering them, exchanging them, and developing them is to us something as natural as the memory of ‘Casablanca’ is to you. We find online the films that we watched as children and we show them to our children, just as you told us the story about the Little Red Riding Hood or Goldilocks. Can you imagine that someone could accuse you of breaking the law in this way? We cannot, either.”
When information flows freely, traditional ‘middlemen’ relationships get disrupted, even collapse. Will this lead to the eventual or partial disintermediation of the media owner? Sure, some traditional media owners will make a full digital transition to expert curators, aggregators and creators in their fields of entertainment (music, games, film etc), information and news. Elsewhere, social platforms are connecting owners of great content to their own audiences, allowing their content to be found, searched, shared and watched together easily. Even in 2012, as Brian Norgard at Chill puts it, “Social is emerging as a starting distribution point for content.” Assuming this happens to some degree, it follows that aside from paid-for advertising, more and more successful brands will have:
a) formed partnerships with content owners directly, and/or
b) become bona fide content owners themselves.
With (a), the opportunity is to face the issue together. Brands play a legitimate role, funding the distribution of valuable knowledge or content to savvy audiences who know their attention is valuable too. Think partner, not sponsor. It’s a transparent, transactional relationship with 3 parties: the end user gets high value content and experiences for free or subsidised; the brand earns awareness, earned word of mouth and even purchase in return; the producer gets funding, reach and publicity:
With (b), brands act as publishers and content owners in their own right, distributing their own content via their own networks, building their own audience databases… rinse and repeat. What content can a brand credibly create that people will want to seek out, share and make their own? Already, brands like Red Bull, Ford, Coke et al are pouring budget into content, eschewing traditional bought media and distributing instead via seeding, PR and the social web. It’s an all or nothing strategy, your content needs to be nothing short of extraordinary. By way of example, DC Shoes’ 9 minute epic featuring Ken Block treating San Francisco as his personal gymkhana playground. It has 27m 35m views and counting. Read full post
6th December 12
This is the second post in a series based upon our submission to Wharton’s Advertising 2020 initiative. The first, introductory post in the series was published yesterday, here. The structure we’re loosely following: 8 years, 8 potential future opportunities, 8 things to do now.
Subsequent instalments to follow over the next day or so.
#2 Everything is Connected: The Rise of the Networked Brand
“The dynamic of our society, and our new economy, will increasingly obey the logic of networks..We are connecting everything to everything.”
~ Kevin Kelly, New Rules for the New Economy
A little context as we imagine it: by 2020 the media environment will be fueled by speed-of-light broadband and unparalleled connection. The Internet of Things already exceeds in size our planet’s human population and will number 50 billion by 2020, as Cisco has it: devices, buildings, clothing, even people – all machine-readable, perpetually transmitting and receiving data, universally authenticated. Very few people will care about distinctions like ‘online’ versus ‘offline’; we won’t fetishise IRL. Forget QR codes, if your product could have an interactive communication layer added seamlessly to it, what would it do or say?
The once clearly defined physical experiences of TV, Internet and gaming will continue to blur. By 2020, we will still want to use large screens for shared viewing, MMO gaming and epic, time-sensitive broadcast events, but that’s about it. We won’t bother talking about ‘connected’ TV or Internet TV, that particular war will be over: all devices will be Internet-enabled and capable of showing HD content. We’ll care about context and content (the relevance, cost and quality of the experience), not which cable or cloud it’s streaming from.
In this context, a couple of things seem inevitable in terms of how the advertising model might be disrupted: Read full post
5th December 12
Earlier this year we were asked by Wharton to contribute to their initiative “Advertising 2020” (a book and a companion online platform to be published), part of their Future of Advertising Program. They asked for answers to two questions:
1. What could / should advertising look like in 2020?
2. What do we need to do now for this future?
This is an extended version of our contribution to the initiative, which we’ve broken into a series of posts. Today’s Part 1 is an introduction looking at the cultural context and our first thoughts on the implications for advertising. Subsequent instalments to follow over the next couple of days.
“Life is just a premonition of a flashback.” ~ Nick Gill, after Steven Wright
At BBH we don’t much like making predictions. Fundamental human motivations don’t change and actual behaviours change a hell of lot slower than we’d like to think: mankind may be programmed to progress for better or worse, but “behavior is just motivation filtered through opportunity”, as Clay Shirky so neatly puts it.
Nonetheless, sitting here in 2012, it seems unimaginable that technology and media will do anything but continue to evolve at pace, nor does it seem likely that the dominant influence of those two industries over advertising will falter. So, deliberately, we’ve sought out and included as part of our submission a few words of advice from people working at the cutting edge coal-face of those industries. Read full post
24th October 11
Posted in culture
We regularly fear living in an echo chamber (this is especially true for us because our blog serves as a feedback forum from regular participants, even if many of the inputs driving its content originate from industries unrelated to marketing). In fact, the foolish, mutual reassurance of ad folks is one of the most common criticisms of our industry. But recently a study came out that got me to reexamine the so-called echo chamber.
The report was authored by Sinan Aral (NYU, Stern School of Business) and Marshall Van Alstyne (Boston University, School of Management) and ran in the American Journal of Sociology. It can be downloaded here.
The historical thinking around how one gets new, diverse information via their networks has placed a tremendous amount of emphasis on “weak ties,” those people you don’t know very well and don’t speak to very often. The most often cited study in this work is by Mark Granovetter and was done in 1973, before the invention of the web and digital social networks. Letting an outdated study drive our thinking in this space is an issue, as it assumes technology is simply facilitating what was previously true about relationships, rather than evolving it.
What’s more modern and practical about Aral and Van Alstyne’s study is that it accounts for bandwidth. In a world of unprecedented connectivity and content generation, the format of information shared (say 140 characters of text) and the frequency with which it’s consumed have to be accounted for. It seems ridiculous this day and age to think the depth of my relationship with people is the determining factor of getting new information from them. Aral and Van Alstyne ask a more contemporary question than simply where new information comes from. They ask “where does one find the most novel information per unit time?” In other words, they’re accounting for bandwidth. You talk to closer ties more often and distant ties less often, a critical issue neglected in the previous thinking about the value of weak ties. Bandwidth is simply too important a factor to ignore in a world where contact across miles, economic classes, and belief systems is easier than ever—especially when said contact is frequently asynchronous.
Aral and Van Alstyne also discuss a point about strong ties I found interesting: those who know you well know what type of information is novel for you. That’s a filtering mechanism we know most readers of this blog employ regularly (just glance at how community members caveat and source what they share back to us as the managers of the blog).
This natural filtering is what’s really the heart of the matter because it addresses homophily (the idea that we surround ourselves with like-minded people, or more colloquially, “birds of a feather flock together”). People who think like us, seek out our blog. We do the same, following twitter accounts, listening to speakers, taking meetings with those we think are similar to us. Thus, the echo chamber, right? We all just tell each other what we want to hear, limiting our new thinking.
Wait a minute. As someone who has a core job responsibility of innovation (i.e., “the introduction of something new”—in this case to BBH), I should fear an echo chamber more than anyone. Instead, I’ve found this supposed echo chamber is inhabited by people that are my most efficient means of learning something new. When I find time to be in the stream, I’m inundated with novel information. That’s partially because I’m forced to filter people based on how frequently I expect to be engaged (“I want to hear anything she says, but she says so much I have to tune her out”—efficiency decisions relating to bandwidth). Simultaneously, the very people I choose to listen to are filtering for people like them (or should I say “us”?), wanting to avoid saying something they can only assume I know—otherwise I may just have to filter them.
It may be an echo chamber. But at its core is a virtuous circle.
3rd June 11
Posted in Books
“Do not go gentle into that good night, but rage against the dying of the light”
~ Dylan Thomas, quoted in Hegarty in Advertising
Sir John’s book, “Hegarty on Advertising”, goes on sale on Monday.
He would be first person to say this is no ‘how-to’ manual, but rather his own story: packed with no holds barred opinion, behind the scenes anecdotes and strongly held principles to work by. There’s no crystal ball gazing, instead a distillation of what he’s learned in 45 years in the business. As such we found it a dose in humility for the here and now: a grip on history that, as ever, sets the future in context.
Despite his protestation this isn’t a manual, several ideas and themes emerge that have a hell of a lot to teach the rest of us: what makes a successful start-up, the humanization of the workplace, how to approach technology and stay abreast of innovation, the role of difference and ‘creative destruction’, the impact of globalization, why ideas matter and more.
We asked him to shed a little more light on some of these themes. In doing so, we thought we’d see if we could put one of his most firmly held views to the test; his belief that “words are a barrier to communication”. We have no idea if this is going to work, but here goes – our first interview response without words.
What do you mean by “creative destruction”?
“Creativity isn’t an occupation, it’s a pre-occupation” – can you explain what you mean by this?
If you started an agency today, what would it be like?
Is there a single piece of work you think defines you?
Where do you look for inspiration?
You say the way creative thinking gets deployed “will always be a continually moving target.. to nail your colours to any particular medium or technology will sow the seeds of your destruction”. So how should we engage with technology?
And, finally, you say you can’t name all the people you’d like to thank, but if there had to be one (okay, perhaps a couple), who would it be?
Sketches are by Sir John Hegarty
For more about the book: www.hegartyonadvertising.com