Author archive

  • Crowdsourcing Clients – Where Agency Nil Went Next

    11th August 09

    Posted by Mel Exon

    Posted in transformational change

    At the end of May this year we got pretty excited and the debate got fairly heated about the launch of Agency Nil – the agency with the convention-busting business model that ‘will work for all it’s worth’. In other words, they’ll do the work and you pay them what you think you should.  Unorthodox, audacious stuff whichever way you look at it, we were impressed.

    Since launch they’ve been approached by both clients and talent and, inevitably, as they started work on live projects (including clients with food products and online services, not to mention a pitch for a large software company’s NPD launch), one of the toughest questions facing any agency arose: when were they going to find time to do the work brilliantly AND keep scouting for new business? Clearly a conventional solution wasn’t going to cut it at Agency Nil, which is when they came up with this ultra simple, ultra ‘on brand’ idea:

    Agency Nil announces their Spotter Program

    Agency Nil announces their Spotter Program

    Catching up again with Agency Nil’s founders, they explained the concept a little more:

    “If a person connects Agency Nil with a business that would be interested in our services and they become a client within a year, Agency Nil will give the person who refers them 10% of the first payment they receive (from $100 to $100,000 or more…).  This person is called an Agency Nil Spotter.  All it takes to become one is an email to Agency Nil introducing the potential client (with the client cc’d, of course). Then the Spotter’s referral is documented.  When Agency Nil get paid, the Spotter gets paid. Simple.”

    We love the idea of an agency experimenting with new business in this way.  A smart move that painlessly exploits an era where networking and sharing useful information has never been easier.  What’s more, it’s in keeping with the spirit of their launch which, as they put it at the time: “It’s a win/win.  And that’s the kind of business we like to be in.” Agency Nil also draw attention to the fact they’re putting into practice a simple way for talented individuals to profit from their connections: “Isn’t it about time people started to get rewarded for the networks they’ve built?”

    Of course this isn’t the first time an agency has used crowd sourcing to find prospective marketing clients.  Who knows, will people really refer a hot prospect?  How reliable will the connections be?  Will it tend to be for small projects only, or will Agency Nil land a multi-million dollar account this way?  They may hit some bumps in the road along the way, but to us this approach looks like a natural next step for them and a dead simple, innovative solution to an age old problem. So again, we say hats off to Agency Nil and good luck.

    If you want to sign-up as an Agency Nil Spotter, send an email to Spotter@AgencyNil.com.

  • The Next Chapter in Interactive Storytelling: interview with Jeremy Ettinghausen

    30th July 09

    Posted by Mel Exon

    Posted in creativity, interactive

    “There are always at least two ways to tell a story”
    Mohsin Hamid

    Launched last month under their Puffin label, We Make Stories is the latest in a long line of digital publishing innovations masterminded by Jeremy Ettinghausen (@jeremyet), Penguin’s Digital Publisher.  This is the second piece we’ve done in recent months looking at the publishing industry as a whole.  Back in May we wrote about the transformational change going on at TMG in the UK (also check out the ever brilliant Nieman Lab for a far deeper examination of journalism in this respect).  Why are we so interested in what’s going on here? In short, we’re witnessing a radical re-shaping of an industry we believe we can learn a lot from. An industry which – aside from its sheer cultural importance in the first place – has been experimenting with new creative & organisational solutions for some time now.

    The launch of the new service from Penguin was a good excuse to catch up with Jeremy and find out what he’s learned from this and other past projects, as well as ask him to share his thoughts on the future of digital publishing, the struggle to monetise content & services online, the impact of the web on storytelling and finally, what role he sees for brands in this space.  So just a couple of meaty topics then…

    We Make Stories homepage

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  • The Big Idea: Chronicle of a Death Foretold

    14th July 09

    Posted by Mel Exon

    Posted in creativity, interactive

    'Idea' by brunkfordbraun, via Flickr

    'Idea' by brunkfordbraun, via Flickr

    For a good while now we’ve been hearing about the death of the big idea (put that phrase into Google and see what you get back), but before the coffin gets nailed down once and for all, I’d like to check for life signs.  Not so that we can limp on, clinging to an old familiar industry cliché, but to make sure we’re not systematically talking ourselves into killing off something that still has the power to bring tangible and intangible value to the brands we serve. Read full post

  • i.Saw – the USB gadget the whole world has been waiting for (no, really…)

    9th July 09

    Posted by Mel Exon

    Posted in creativity, interactive


    iSaw: the USB-powered chainsaw ‘measuring no larger than the size of a regular computer keyboard’The USB-powered chainsaw ‘measuring no larger than the size of a regular computer keyboard’

    The i.Saw in, er, action

    How many marketing campaigns can you name that are properly innovative, laudable in their intent (cheap to produce & for a good cause), blindingly simple to interact with and delivered with laugh out loud wit? Here at Labs at any rate we reckoned we would be pushed to name one. Then along comes something that completely blows us away, the brilliant i.Saw and its sister product, Papercut.

    We first heard about the whole idea when our friends from BBH Asia Pacific got in touch. Inspired by mountains of uncollected pages on the printers in the office, they’d developed a unique, downloadable sound effect application of a chainsaw, designed to drive home a straightforward message: printing unnecessarily = killing trees.

    Peter Callaghan, CD on the project, explains the brilliantly simple idea: “Papercut is a simple reminder of where paper comes from. When you press ‘print’, you’ll hear the roar of a chain saw. It is not to make you stop printing, just print less, using only what you need. Reminding people that printers run on trees.”

    The next step was to orchestrate a campaign to encourage people to download the app. The team given that task, Noel Yeo and Shawn Loo, explained they were intrigued by the idea of creating a product, rather than a classic viral. And with that, the i.Saw was born. An entirely spoof creation, the i.Saw is a USB-powered chainsaw (the answer to all your office needs, natch) complete with its own lovingly created product page.

    ‘Pre-ordering’ the i.Saw on the site initially generated a classic, automated email response thanking you for your order. Now a banner informs us that pre-ordering is closed, click here to find out why… which takes you to some brief copy revealing the spoof and offering you the entirely free, downloadable sound effect app. Genius. Read full post

  • Marketing Mashup

    2nd June 09

    Posted by Mel Exon

    Posted in creativity, culture

    “I love fools’ experiments.  I am always making them”
    Charles Darwin, 1809-1882

    Universal logo for mashups, concept by Zohar Manor-Abel, criticalflare.com

    Universal logo for mashups, concept by Zohar Manor-Abel, criticalflare.com

    Brokeback to the Future. Must Like Jaws. Google Maps with just about anything. Danger Mouse’s the Grey Album. We just can’t escape mashups. When the very last music track, piece of software, data or film has been spliced with something else to create another new hybrid output, perhaps then, and only then, will the world rest easy.

    Or maybe it shouldn’t.  We could look at consumer-orientated mashup culture as just the start of something with even broader application. Taken to an extreme, I’m talking about mashing up entire industries. The marriage or mutation of skill sets inside an industry like marketing & communications, with those on the outside. The sole purpose of the experiment to devise radically new, hybrid forms of creativity.

    Industries as diverse as architecture, astrophysics, poetry and genetic engineering are already showing us how it’s done, collaborating and cross-fertilising with each other to evolve.  A BBC podcast not so long ago explored this whole area with almost Darwinian alacrity, a guest on the show summing up his take as follows:

    “How do we produce original knowledge? …We no longer need specialist knowledge, but trans-disciplinary creative solutions.”
    Andy Miah, editor of ‘Human Futures: Art in an Age of Uncertainty’

    The implications for creative businesses seem particularly significant. Despite the pride the communications industry has taken historically in its ability to seek inspiration from far & wide, it’s undeniable that large chunks of it currently maintain a pretty insular, closed off existence.

    Consider this then a rallying cry to break down the walls, take a step outside and embrace the new forms of creativity that lie waiting for us at the intersections with fields, disciplines & cultures different to our own.

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  • “The advent of broadband ripped our squawking heads from the sand”

    22nd May 09

    Within about 5 minutes of arriving at the Telegraph Media Group offices last week, those unvarnished words – first uttered back in 2007 by TMG’s now editor-in-chief, Will Lewis – had been recounted to us, setting the tone for the rest of the afternoon.  A bit of a surprise.  This after all was the home of the Daily Telegraph, the UK’s biggest broadsheet, famously the ‘paper of the shires’ and historically the bastion of the Conservative party, right?  Well yes and no.  Invited in by Nancy Cruickshank, TMG’s recently appointed Executive Director of Digital Development, a group of us from BBH and BBH Labs were about to hear how the paper had undergone a complete operational and cultural transformation over the past few years: moving from a print production-led organisation to one intent upon embracing an integrated, multi-format, audience-focused future.

    Before we go much further, it’s worth saying what this isn’t about: it’s not another essay on the accelerating declines in the newspaper industry’s circulation figures and ad revenues, as much as these may form the backdrop, even the driving need behind the changes at TMG. Instead, the starting point here is the premise that adland still needs media and media needs adland, no question.  And, equally importantly, all of us need to find forward-looking ways to accelerate our own response to the change going on around us. Listening to what they had to say, the relevance for any commercial creative business hit home hard. Here then is an unapologetically positive attempt to capture the implications of what we heard: what can we learn from one media brand’s story?

    Read full post

  • The Storyteller’s Story

    21st April 09

    Posted by Mel Exon

    Posted in creativity, interactive

    If the past couple of weeks have seen some of the industry’s finest minds crystallise why there isn’t more great work in the interactive space, then from here on in – inevitably, I guess – this debate is going to need to shift on its axis slightly and focus on the trickier task of finding tangible solutions.

    The good news is that there already appear to be some answers emerging, all with the potential to lead somewhere interesting and worth recording. I’m going to approach this pretty organically and see where it goes. Please feel free to jump in, disagree, debate, add your own suggestions etc.

    First up, a theme that may seem controversial to some: the wholesale reinvention of a (sometimes much maligned) skill, the art of storytelling.

    Ben’s second post caught my attention with the observation that “there’s currently much less of a culture of developing narrative or storytelling on the web” and this got me thinking.

    Part of the issue behind this, I would hazard a guess, is the fact story telling as a skill has come to be associated with the old school mores of broadcast advertising. By way of illustration, in his NMA column last week Mark Cridge talked about the need for a creative director to be comfortable with the idea of curation, rather than control. A thought that made complete sense – no question. His piece then went on to conclude “If these are the skills that are going to be important from now on, which type of creative director would you rather work with: a big budget brand storyteller obsessed with control, or one more comfortable with the ebb and flow of the interactive world?”

    Reading this, you’d be forgiven for thinking storytelling no longer has a place or is badly in need of rehab. In truth, and I am going to nail my colours to the mast here, it’s never had the potential to be more relevant or exciting.

    (For full post click below)

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  • And we’ve arrived…

    1st April 09

    Posted by Mel Exon

    Posted in BBH Labs, Uncategorized

    So we’ve been micro blogging via Twitter for a while now, but figured it was about time we had a little more meat in our sandwich.

    We’ll be sharing here anything that’s grabbed our attention of late, particularly anything that has implications for how brands and marketing will evolve in future. For now, have a look at the About Labs page or contact us if you’d like to know more. Alternatively check out bbhlabs on Twitter.

    Finally, a heartfelt hat tip to our friends @ Made by Many, who designed and built this thing of beauty for us. We thank you.

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